Before he was hanged, South African freedom fighter, Solomon Kalushi Mahlangu said; "My blood will nourish the tree that will bear the fruits of freedom. Tell my people that I love them. They must continue the fight, Aluta Continua."


Before he was hanged, South African freedom fighter, Solomon Kalushi Mahlangu said; "My blood will nourish the tree that will bear the fruits of freedom. Tell my people that I love them. They must continue the fight, Aluta Continua."


U4GM How to Use Disciple of Varashta in POE 2 Guide Tips
Grinding Gear Games slipped in a Sorceress reveal that wasn’t even on the main stream, and it landed harder than a lot of the headline stuff. Mark Roberts walked through the Disciple of Varashta, and you can tell it’s meant to make players rethink what “summoner” even means in PoE2. If you’re already planning your gearing route and hunting PoE 2 Currency for day-one trades, this Ascendancy feels like the kind that rewards planning but doesn’t lock you into one stale routine.
Why the lore actually matters this time
The hook isn’t just window dressing. Varashta isn’t some random name stapled onto a talent tree; her legacy is tied to the Trial of the Sekhemas. You don’t just ding a level and grab power because the UI says so. You beat the trial, you earn access, and then the fantasy clicks: you’re not “learning pets,” you’re taking control of elemental djinn. It’s a small shift, but it changes how the class reads when you’re in the middle of a messy fight and you’re deciding what to call in.
Commands, not passengers
The big mechanical twist is that your djinn aren’t the usual permanent tag-alongs. You can bind up to three, but they show up when you press a Command skill, do their work, then fade back out. That means you’re playing your own character first, not babysitting an army. It’s closer to having extra “modes” you trigger at the right moment. You’ll mess up the timing early on. Everyone will. Then you’ll start to feel that rhythm: cast, command, reposition, repeat.
Pick your trio, or don’t
There are three clear identities to build around. Ruzhan is the fire option, and it’s the straightforward one: pressure, damage, keep things burning while you stay on the move. Kelari leans into speed and execution, the sort of companion that makes crit builds feel sharp instead of floaty. Navira is the quiet MVP for a lot of caster setups, helping you keep mana and energy shield from falling apart when the screen gets crowded. You start with a basic command for each, then Ascendancy points open up deeper commands, so you can go all-in on one djinn or mix them based on what your build actually lacks.
What players will probably do with it
Most people won’t run it like a full-time minion class, and that’s kind of the point. You’ll see spell-slingers who only tap Navira when resources dip, and you’ll see aggressive setups that treat Ruzhan as a damage window on demand. The fun part is the flexibility: you can test a hybrid idea without rerolling your whole identity. And when the market’s moving fast and you’re trying to keep upgrades flowing, having a toolkit that adapts as your gear changes can matter a lot, especially if you’re balancing experiments with the reality of trading for path of exile 2 currency mid-league.
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